Racing Auditory Display makes racing video games accessible for people who are blind

Racing Auditory Display offers a new way to make racing games accessible for people who are blind.

A new audio-based system has been created as an example of how to make video games accessible to blind people.

The technology is called Racing Auditory Display (RAD) . It is a demonstration of a way for developers of racing games to adapt their games to allow blind gamers to play.

Blind video gamers can experience the same sense of thrill and excitement that sighted players’ experience thanks to RAD.

Players can listen to the audio-based interface, using a standard pair of headphones.

Until now, the only possibility for blind gaming was playing racing games that offered a much simpler experience than those available to sighted players.

These were basic games designed especially for people who are blind or have low vision.

The RAD’s sound slider and turn indicator system work together to help players know the car’s current speed, align the car with the track’s heading, learn the track’s layout, profile the direction, sharpness, timing, and length of upcoming turns, cut corners, choose an early or late apex; position the car for optimal turning paths; and know when to brake to complete a turn.

This provides a similar level of information as is available to sighted gamers.

The new tech, RAD, is a research prototype, not publicly available.

However the researchers hope to eventually make the technology freely available to game developers, giving them the option to include it in their own mass market high end racing games to make them playable by blind gamers.

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